Liquid War 2 was a major improvement of Liquid War 1. Still programmed in Pascal by Thom-Thom, in 1995, a few days after Liquid War 1 was out. The gameplay was quite the same than in Liquid War 5.
However, this version is considered unplayable because:
- It required quite complex settings to work - in fact, to choose another level you had to edit the code and re-compile it
- keyboard handling was crappy as hell
- it was slOOOOwww
- the source and binaries have both been lost...