Babal meets Godot

Why this ?

This latest version of Babal is an excuse for me to try out Godot and godot-rust. I had been searching for years, if not decades, the perfect game development environment. The combination of Godot and Rust is almost perfect. I get speed, I get safety and I get power from Rust. And from Godot I get portability, simplicity (gdscript is awesome), and I just get sh*t done. Period. I could rant for hours on how all of the pieces fit well together, to be fair, it had been years for me since I did not enjoy coding so much. No less.

Also one of the reasons to publish this is that there are not so many games, out there, with complete source code, using the combination of Godot + godot-rust. So there it is, you can view the source code on gitlab(https://gitlab.com/ufoot/babal) and get an idea of how this works. I decided to put it public domain instead of the GNU GPL v3 which I love to use. Just because Babal is a small project, and I love sharing things freely, so I don't even need a copyleft for that one.

Important notice: the music is not from me but from Alexander Nakarada, of Serpent Sound Studios.

Enjoy !

Get the game

What is happening inside ?

Babal is built around two Rust crates: babalgame and babalcore.

TODO: explain how the game works, under the hood (in progress...)

License

This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.

In jurisdictions that recognize copyright laws, the author or authors of this software dedicate any and all copyright interest in the software to the public domain. We make this dedication for the benefit of the public at large and to the detriment of our heirs and successors. We intend this dedication to be an overt act of relinquishment in perpetuity of all present and future rights to this software under copyright law.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

For more information, please refer to unlicense.org

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Copyright © 2021 Christian Mauduit. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
Updated on Sun Feb 07 2021.